Well, long haul is complete, presentation is done, and yet there's still so much more I want to add.
Here's a video of where the game was at for the project presentation on May 1st:
It's working much better then it has in the past, as I've worked out almost all the bugs. It doesn't have many features I'd like to add, but perhaps I'll have time this summer to expand on it.
Hopefully Ben will get the animation exporter to work correctly, so we can get rid of the gamebryo sample character featured in this video. That would also let us add the correct model and animation for the rockets.
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