After Mark and I finished up compiling our files and documents, we took yet another look at the KFM loading error. Again, no luck with Maya-exported files, so we decided to see if their only Maya sample was implemented in any demos. No. It is not used once.
So in a final act of desperation, I'm downloading a LEGAL free trial version of 3ds Max. Then I'll just install the Gamebryo plug-in and try to export it from there. Wish me luck!
Sunday, May 10, 2009
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