Saturday, March 28, 2009

complex scenes

Made the system able to load more complex scenes, though the gravities still need to be hard coded. Worked on the camera and other controls too.

Tuesday, March 24, 2009

sorta working!

Sorry for the hiatus, Been working on other projects for a couple of weeks.

Physx has been integrated and working, and I managed to walk around and do a bit of jumping around a sphere, so my gravity system seems to work. need to fine tune the variables for that a bit, and make sure the gravity force doesn't exceed the character's ability to walk and jump.

Next step are implementing a bunch of the control niceties needed for a game, like a camera that stays pointing intelligently, and jumping that actually goes away from the standing surface instead of +y